Skip to content

BEPO360for museumsand visitor centers

The visit does not have to end at the exit. BEPO360 turns an exhibition, visitor center or place-based story into a branded 360 experience visitors can open on-site, on mobile, on Oculus Quest and through branded Cardboard they take home.

  • Hebrew and English from day one
  • Quest, mobile, QR and Cardboard
  • A visit that continues at home

Connect exhibits, stories and media into one 360 flow

Instead of another information page or one-way video, visitors enter a clear 360 path: choose areas, open points of interest, hear explanations, compare archive and current visuals, and share the experience after the visit.

Interactive visit map

Rooms, points of interest, exhibits, guide stations and views are connected inside one 360 flow.

Story instead of dry text

Video, audio, archive images, before-and-after content and downloads become short, clear explanations.

Built for locals and tourists

Hebrew and English in the same experience, with room to expand to additional languages.

Built for content, education, marketing and operations teams

Start from existing materials and improve gradually: upload photos, video, text and points of interest, add 360 media or AI-generated atmosphere images, and bring in professional 360 capture when needed.

Book a content call

Existing content comes in

Presentations, videos, photos, maps, text and links become layers inside the tour.

AI for supporting visuals

Generate atmosphere images, backgrounds and supporting scenes when full capture is not available yet.

360 capture when needed

For key rooms, new exhibitions or launches, professional 360 photography can be added.

Branded Cardboard for museums and visitor centers

What is Cardboard and why does it fit museums?

Cardboard is a simple cardboard VR viewer that holds a phone. At the end of the visit, you can give or sell it as a branded takeaway with a QR linked to the experience, so visitors can reopen the same 360 tour at home, show it to family and return to the story after leaving the venue.

A simple cardboard viewer for a phone - no expensive headsetOne QR that brings visitors back to the experienceFits takeaways, museum shop sales or education kits
Open the full Cardboard page
VR guided session inside a heritage visitor center

Guided experiences on-site or beyond

Turn the content you already have into a 360 lesson, tour or activity that can run in the museum, visitor center, classroom or outreach event. Visitors do not just hear an explanation - they step into the place, see the story and understand it through an immersive experience.

For visitors on-siteThe guide uses the experience as part of a tour, group activity or content station inside the venue.
For schools and outreach groupsThe same content can travel to a classroom, lecture or activity day through a link, Cardboard or Quest as needed.
On-site sessionsSchoolsStudent groupsVIP toursContent eventsGuide training

A practical rollout process for busy teams

Launch a useful first version, then expand areas, languages and content at the pace that fits the venue.

1

Short discovery

Define audience, key areas, languages and usage point: on-site, at home or both.

2

Experience build

Upload media, add points of interest, branding, QR codes and Cardboard connection when needed.

3

Test and launch

Test on mobile, screen, Quest and Cardboard, then prepare the share link or website embed.

What's next?

An AI guide that could speak to every visitor

In the next development phase, an AI guide could adapt the explanation to the person in front of it: a child would get a short, curious story; a tourist would get clear context in accessible language; and a guide or professional visitor could open deeper layers and follow-up questions.

  • For children: simple storytelling, playful questions and age-level language
  • For tourists: short context, accessible wording and cultural background without overload
  • For guides and professionals: deeper layers, sources and follow-up questions inside the tour
AI guide inside a 360 museum experience

Build the first 360 experience for your venue

In a short online meeting, we review your venue, audience and existing content, then suggest a first version your team can test without changing the full exhibition setup.

Short call, first fit and live demo.